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- /**
- * Copyright (c) 2014 - 2018, Nordic Semiconductor ASA
- *
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form, except as embedded into a Nordic
- * Semiconductor ASA integrated circuit in a product or a software update for
- * such product, must reproduce the above copyright notice, this list of
- * conditions and the following disclaimer in the documentation and/or other
- * materials provided with the distribution.
- *
- * 3. Neither the name of Nordic Semiconductor ASA nor the names of its
- * contributors may be used to endorse or promote products derived from this
- * software without specific prior written permission.
- *
- * 4. This software, with or without modification, must only be used with a
- * Nordic Semiconductor ASA integrated circuit.
- *
- * 5. Any software provided in binary form under this license must not be reverse
- * engineered, decompiled, modified and/or disassembled.
- *
- * THIS SOFTWARE IS PROVIDED BY NORDIC SEMICONDUCTOR ASA "AS IS" AND ANY EXPRESS
- * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL NORDIC SEMICONDUCTOR ASA OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
- * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- #include <stdint.h>
- #include <string.h>
- #include "nrf_gpio.h"
- #include "our_service.h"
- #include "ble_srv_common.h"
- #include "app_error.h"
- #include "SEGGER_RTT.h"
- #include "board_gpi.h"
- #include "nrf_log.h"
- char SvrRxBuffer[100];
- int SvrRxBufferPos;
- char SvrEvent;
- stSystemTimer SystemTimer;
- stSystemManager SystemManager;
- void USART_DataCheck()
- {
- if( SystemTimer.UART_LAST_RECV_TIMER > 10 && SystemManager.RxValild )
- {
- SvrRxBuffer[SvrRxBufferPos] = 0;
-
- //printf("[%d]%s\r\n", SvrRxBufferPos, SvrRxBuffer);
- SystemManager.RxValild = 0;
- if( SvrRxBufferPos == 20 )
- {
- SystemManager.RxEvent = 1;
- }
-
- SvrRxBufferPos = 0;
- }
- if( SystemTimer.UART_LAST_RECV_TIMER > 10 && SvrRxBufferPos )
- {
- SystemManager.RxValild = 0;
- SvrRxBufferPos = 0;
- }
- }
- void USART_Handler(void)
- {
- char ch;
- uint8_t cr;
- //SystemTimer.UART1_LAST_RECV_TIMER = 0;
- if( app_uart_get(&cr) == NRF_SUCCESS )
- {
- SystemManager.RxValild = 1;
- SvrRxBuffer[SvrRxBufferPos++] = cr;
- SvrRxBufferPos %= 100;
- SystemTimer.UART_LAST_RECV_TIMER = 0;
- }
- }
- #define COM_TYPE_SVR_NORMAL 0x02
- #define COM_TYPE_SVR_TALKING 0x03
- #define COM_TYPE_SVR_DISCON 0x04
- #define COM_TYPE_SVR_BUSY 0x05
- #define COM_TYPE_SVR_ALIVE 0x06
- #define COM_TYPE_SVR_MIC 0x07
- void ParseEventServer()
- {
- int i;
- if( SystemManager.RxEvent == 0 )
- return;
- for( i=0; i<20; i++)
- {
- //printf("0x%02x ", SvrRxBuffer[i]);
- }
- SystemManager.RxEvent = 0;
- if(SvrRxBuffer[0] != 0x02)
- return;
- if( SvrRxBuffer[1] == COM_TYPE_SVR )
- {
-
- if( SvrRxBuffer[3] == COM_TYPE_SVR_NORMAL )
- {
- NRF_LOG_INFO("Recv : Normal");
- PKLedOff();
- PKBuzzerOff();
- PKMicOff();
- SystemManager.SwitchOn = 0;
-
-
- }else if( SvrRxBuffer[3] == COM_TYPE_SVR_TALKING )
- {
- NRF_LOG_INFO("Recv : Talking");
- PKLedOn();
- PKBuzzerOff();
- SystemManager.SwitchOn = 0;
-
-
- }else if( SvrRxBuffer[3] == COM_TYPE_SVR_DISCON )
- {
-
- NRF_LOG_INFO("Recv : Disconnect");
- SystemManager.SwitchOn = 0;
- //bsp_board_leds_off();
-
- }else if( SvrRxBuffer[3] == COM_TYPE_SVR_BUSY )
- {
-
- NRF_LOG_INFO("Recv : Busy");
-
- }else if( SvrRxBuffer[3] == COM_TYPE_SVR_ALIVE )
- {
-
- NRF_LOG_INFO("Recv : Keep Alive");
-
- }else if( SvrRxBuffer[3] == COM_TYPE_SVR_MIC )
- {
-
- NRF_LOG_INFO("Recv : mic on/off");
- if( SvrRxBuffer[11] == 0 )
- {
- NRF_LOG_INFO("mic off");
- NRF_LOG_INFO("speaker off");
- PKSpeakerOff();
- PKMicOn();
- PKBuzzerOff();
- PKLedOn();
- SystemManager.SwitchOn = 0;
- }else{
- NRF_LOG_INFO("mic on");
- NRF_LOG_INFO("speaker on");
- PKMicOff();
- PKSpeakerOn();
- PKLedOn();
- }
-
- }
-
- }else if( SvrRxBuffer[1] == COM_TYPE_BAND )
- {
-
-
-
- }
- }
- void SendToEventServer(char* data, int len)
- {
- int i;
- for( i=0; i<len; i++)
- {
-
- while (app_uart_put(data[i]) != NRF_SUCCESS);
- }
- }
- char SvrSendBuff[50];
- void SendEmergency()
- {
-
- SvrSendBuff[0] = COM_STX;
- SvrSendBuff[1] = COM_TYPE_SVR;
- SvrSendBuff[2] = 0;
- SvrSendBuff[3] = COM_TYPE_BELL_EMG;
- SvrSendBuff[4] = 0xaa;
- SvrSendBuff[5] = 0xaa;
- SvrSendBuff[6] = 0xaa;
- SvrSendBuff[7] = 0xbb;
- SvrSendBuff[8] = 0xbb;
- SvrSendBuff[9] = 0xbb;
- SvrSendBuff[10] = 8;
- SvrSendBuff[11] = 0;
- SvrSendBuff[12] = 0;
- SvrSendBuff[13] = 0;
- SvrSendBuff[14] = 0;
- SvrSendBuff[15] = 0;
- SvrSendBuff[16] = 0;
- SvrSendBuff[17] = 0;
- SvrSendBuff[18] = 0;
- SvrSendBuff[19] = COM_ETX;
- NRF_LOG_INFO("SendEmergency");
- SendToEventServer(&SvrSendBuff[1], 19);
- SystemManager.SwitchOn = 1;
- PKBuzzerOn();
- NRF_LOG_INFO("SendEmergency");
- }
- void SendEmergencyLocal()
- {
-
- SvrSendBuff[0] = COM_STX;
- SvrSendBuff[1] = COM_TYPE_SVR;
- SvrSendBuff[2] = 0;
- SvrSendBuff[3] = COM_TYPE_BELL_EMG;
- SvrSendBuff[4] = 0xaa;
- SvrSendBuff[5] = 0xaa;
- SvrSendBuff[6] = 0xaa;
- SvrSendBuff[7] = 0xbb;
- SvrSendBuff[8] = 0xbb;
- SvrSendBuff[9] = 0xbb;
- SvrSendBuff[10] = 8;
- SvrSendBuff[11] = 0;
- SvrSendBuff[12] = 0;
- SvrSendBuff[13] = 0;
- SvrSendBuff[14] = 0;
- SvrSendBuff[15] = 0;
- SvrSendBuff[16] = 0;
- SvrSendBuff[17] = 0;
- SvrSendBuff[18] = 0;
- SvrSendBuff[19] = COM_ETX;
- SendToEventServer(&SvrSendBuff[0], 20);
- SystemManager.SwitchOn = 1;
- PKBuzzerOn();
- }
- void LedToggle()
- {
- static char toggle = 0;
- if( SystemManager.SwitchOn == 0 )
- return;
- if( SystemTimer.LED_TOGGLE_TIMER < 500 )
- return;
- SystemTimer.LED_TOGGLE_TIMER = 0;
-
- if( toggle++&0x01)
- {
- PKLedOn();
- }else{
- PKLedOff();
- }
- }
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