using System; using System.Collections.Generic; using System.Text; namespace FPER { //ÄÚµåâ¿¡¼­ °Ë»öµÇ¾îÁú°Å³ª µÇ¾îÁø °ªÀ» ³Ñ±â´Â Ŭ·¡½º public class SearchCodeVo { string code = null; string codeName = null; string codeType = null; object selectObject = null; bool searchOK = false; public SearchCodeVo(string codeType) { this.codeType = codeType; } public string Code { get { return this.code; } set { this.code = value; } } public string CodeName { get { return this.codeName; } set { this.codeName = value; } } public string CodeType { get { return this.codeType; } set { this.codeType = value; } } public object SelectObject { get { return this.selectObject; } set { this.selectObject = value; } } public bool SearchOK { get { return this.searchOK; } set { this.searchOK = value; } } } //IDÀԷ°ªÀ» ³Ñ°ÜÁÖ´Â VO:±âº»°ªÀÌ 0ÀÌ»óÀΰæ¿ì¸¸ ÀԷ°ªÀ» ¹Þµµ·Ï ÇÑ´Ù.. public class InputIDVo { int receiverID = -1; //¼ö½Å±âID int commID = -1; //COMM_ID 1-front,2-back,3-io,4-keypad int boardID = -1; //Åë½Åº¸µåID ¶Ç´Â IOº¸µåID int loopNo = -1; //LoopNo(IOº¸µå´Â 0) int repeaterID = -1; //Áß°è±âID String inoutType = ""; //ÀÔ·Â,Ãâ·Â±¸ºÐ int deviceID = -1; //ȸ·ÎID // cyim 2015.6.8 ¾Æ³¯·Î±× °¨Áö±â ¿¬µ¿ Ãß°¡ // '1' = A : 2X2 // '2' = B : 4X4 // '4' = C : ¾Æ³¯·Î±×¿¬°¨Áö±â // '5' = D : ¾Æ³¯·Î±×¿­°¨Áö±â String repeaterType = ""; bool inputOK = false; //ÀÔ·ÂÀ» ¹Þ¾Ò´ÂÁö ¿©ºÎ bool deviceValue = false; //ȸ·Î °ª 0n,off InputDeviceStatus[] inputUnitData; OutputDeviceStatus[] outputUnitData; public InputIDVo() { } public InputDeviceStatus[] InputUnitData { get { return this.inputUnitData; } set { this.inputUnitData = value; } } public OutputDeviceStatus[] OutputUnitData { get { return this.outputUnitData; } set { this.outputUnitData = value; } } public String RepeaterType { get { return this.repeaterType; } set { this.repeaterType = value; } } public int ReceiverID { get { return this.receiverID; } set { this.receiverID = value; } } public int CommID { get { return this.commID; } set { this.commID = value; } } public int BoardID { get { return this.boardID; } set { this.boardID = value; } } public int LoopNo { get { return this.loopNo; } set { this.loopNo = value; } } public int RepeaterID { get { return this.repeaterID; } set { this.repeaterID = value; } } public String InoutType { get { return this.inoutType; } set { this.inoutType = value; } } public int DeviceID { get { return this.deviceID; } set { this.deviceID = value; } } public bool InputOK { get { return this.inputOK; } set { this.inputOK = value; } } public bool DeviceValue { get { return this.deviceValue; } set { this.deviceValue = value; } } } }