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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Windows.Forms;
- using Janus.Windows.EditControls;
- namespace IControls_FireManager
- {
- // 크로스 스레드 에러 문제 해결 :
- public static class _Crossthread
- {
- ///
- /// CallBack Attribute
- ///
- // 폼의 텍스트를 변경하는 경우
- delegate void CallBack_Form_SetText(Form target, string text);
- // 폼을 나타내는 경우
- delegate void CallBack_Form_Show(Form target);
- // 컨트롤 텍스트를 변경하는 경우 (일반 텍스트박스 혹은 라벨이 해당됨)
- delegate void CallBack_Control_SetText(Control target, string text);
- // 컨트롤 활성화를 변경하는 경우
- delegate void CallBack_Control_SetEnable(Control target, bool Enable);
- // 컨트롤 포커스를 지정하는 경우
- delegate void CallBack_Control_SetFocus(Control target);
- // 프로그레스바의 값을 변경하는 경우
- delegate void CallBack_UIProgressBar_Value(UIProgressBar target, int Value);
-
- ///
- /// Target UI : Form
- ///
- public static void Form_SetText(Form target, string text)
- {
- if (target.InvokeRequired)
- {
- CallBack_Form_SetText d = new CallBack_Form_SetText(Form_SetText);
- target.Invoke(d, new object[] { target, text });
- }
- else
- {
- target.Text = text;
- }
- }
- public static void Form_Close(Form target)
- {
- if (target.InvokeRequired)
- {
- CallBack_Form_Show d = new CallBack_Form_Show(Form_Show);
- target.Invoke(d, new object[] { target });
- }
- else
- {
- target.Close();
- }
- }
- public static void Form_Show(Form target)
- {
- if (target.InvokeRequired)
- {
- CallBack_Form_Show d = new CallBack_Form_Show(Form_Show);
- target.Invoke(d, new object[] { target });
- }
- else
- {
- target.Show();
- }
- }
- public static void Form_Hide(Form target)
- {
- if (target.InvokeRequired)
- {
- CallBack_Form_Show d = new CallBack_Form_Show(Form_Show);
- target.Invoke(d, new object[] { target });
- }
- else
- {
- target.Hide();
- }
- }
- ///
- /// Target UI : Control
- ///
- public static void Control_SetText(Control target, string text)
- {
- if (target.InvokeRequired)
- {
- CallBack_Control_SetText d = new CallBack_Control_SetText(Control_SetText);
- target.Invoke(d, new object[] { target, text });
- }
- else
- {
- target.Text = text;
- }
- }
- public static void Control_SetEnable(Control target, bool Enable)
- {
- if (target.InvokeRequired)
- {
- CallBack_Control_SetEnable d = new CallBack_Control_SetEnable(Control_SetEnable);
- target.Invoke(d, new object[] { target, Enable });
- }
- else
- {
- target.Enabled = Enable;
- }
- }
- public static void Control_SetFocus(Control target)
- {
- if (target.InvokeRequired)
- {
- CallBack_Control_SetFocus d = new CallBack_Control_SetFocus(Control_SetFocus);
- target.Invoke(d, new object[] { target });
- }
- else
- {
- target.Focus();
- }
- }
- ///
- /// Target UI : UIProgressBar
- ///
- public static void UIProgressBar_SetValue(UIProgressBar target, int Value)
- {
- if (target.InvokeRequired)
- {
- CallBack_UIProgressBar_Value d = new CallBack_UIProgressBar_Value(UIProgressBar_SetValue);
- target.Invoke(d, new object[] { target, Value });
- }
- else
- {
- target.Value = Value;
- }
- }
-
- }
- }
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